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  Events & Programs outside of Purdue
Added by George Bergstrom, last edited by George Bergstrom on Aug 14, 2008  (view change)
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Events & Programs outside of Purdue:

In reverse chronological order

Gaming, Learning & Libraries Symposium 2008 (November 2 - 4, 2008)

  • I will be presenting at this conference about the libraries efforts to organize gaming efforts, and about the collaboration efforts involved with this wiki...  so keep up the good work.
    •  George Bergstrom 

SLEDcc 2008 (September 5 - 7, 2008)

  •  In-world events are free...

Stepping into Literature in Virtual Worlds (August 4 - 6, 2008) - Stepping into Vitrual Worlds offers conferences in Second Life, this one is focused on literature.

ALA Annual 2008 Sessions & Programs (June 28 - 30, 2008):

  • ALA's First Open Gaming Event (July 27, 2008) 7:30 - 10:30 pm in the Hilton Anaheim
  • Are You in the Game? Harnessing Millenial Learning Strategies to Market (LAMA PRMS) (June 28, 2008)
    Millennial learning strategies in terms of gaming and Second Life will be discussed by speakers who have worked with these technologies at Arizona State University and Fresno County Public Library. Participants will work on a sample idea in break-out groups.
  • Beyond Gaming Tournaments (YALSA) (June 29, 2008)
    Discover the best practices in delivering high quality engaging programs about and around tabletop video games. Elizabeth Saxton and other panelists share their successes such as avatar creation, character worksheets, video game clubs, machinima contests, cosplay and more; the second half of the program consists of breakout sessions to try program activities and exercises yourself.
  • One Part Inspiration: Creative Trends that Further Science Learning (ACRL STS)
    Social and cultural changes resulting from new technology continue to have an exciting impact on libraries as well as the scientific community. Why do some ventures into cyberspace find an immediate and extensive audience, and how can we apply their playful aspects to encourage learning? This program will combine a theoretical look at phenomena such as gaming and Web 2.0 with the whimsical viewpoint of those who are actually creating and applying the "Next Media."

VRIPhyS07 (November 9, 2007)
The 4th Workshop on Virtual Reality Interaction and Physical Simulation 2007, in cooperation with EUROGRAPHICS
November 9th, 2007, Trinity College Dublin, Republic of Ireland

Gaming Learning and Libraries Symposium (July 22-24, 2007) - Sponsored by ALA Tech Source and others.
"More than 25 sessions in three tracks covered such wide-ranging topics as creating games for information literacy, implementing gaming programs, teaching kids how to make their own games, gaming for adults, digital downloads for gamers, online fiction games, and more. In addition, a track dedicated to Second Life highlighted how libraries are creating a presence in this virtual world and what they are gaining from it."

NMC (New Media Consortium) Summer Conference (June 6-9, 2007) - Hosted by IUPUI's School of Informatics
" The NMC Summer Conference is a one-of-a-kind event, attracting an audience of highly skilled campus professionals who are very knowledgeable about and interested in the integration of emerging technologies into teaching, learning, and creative expression. NMC conference attendees are often early adopters and represent the most innovative and creative areas on their campuses."

[List of 3D Graphics, Virtual Reality, and Gaming Conferences] 

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