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  Gaming Programs at other Libraries
Added by George Bergstrom, last edited by George Bergstrom on Feb 26, 2009  (view change)
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Gaming Programs or Projects at Other Libraries:

Georgia Tech Library - Blog entries on freshmen welcome activities posted by " the User Experience Librarian" (Aug. 2006):

Illinois Institute of Technology library - Board Game and Puzzle Check Out Policy*http://www.gl.iit.edu/policy/boardgame.htm*

Syracuse University - Library Game Lab of Syracuse:*http://gamelab.syr.edu/*  The researchers at this lab (received its first grant in January, 2008) are working to secure funding to build a research laboratory at the Information Institute of Syracuse, where they can replicate the gaming programs currently put on in libraries and explore new program ideas. The researchers wish to explore the effectiveness of different types of gaming activities - not only video games, but also physical face-to-face games like board and card games - with different socioeconomic and age groups. In addition, the laboratory will be portable so that results can be tested in local libraries. The GLS website includes blog entries talking about the lab's research, events, and links to other related resources. SU Student Newspaper article about the project*http://www.dailyorange.com/home/index.cfm?event=displayArticle&uStory_id=98344ca5-b445-4870-b613-ccd45fc08565*, including this excerpt: "Nicholson is teaching a graduate-level iSchool class in May on gaming in libraries, and it has already received considerable student interest."
White paper from telephone survey of 400 public libraries about gaming activities

Lists of Gaming Programs or Projects at Other Libraries:

Gaming - Library success: A best practices wiki 

ALA's wiki on Videogames and the Library

Librarian's Guide to Gaming

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